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3.2.2 Mutilate Boost
By Uncleleo | September 23, 2009
Did a normal rotation last night after the release and noticed about a 500 point increase in sustained DPS (about 3500) with peaks around 3700. This was unbuffed and is compared to the 3K I was getting before the patch, with peaks around 3200. I’m not a number Cruncher so I’m not going to try to explain it but here’s some of the changes that hit Mutilate Rogues yesterday;
- Envenom’s scaling has been increased from 7% to 9% of attack power per combo point.
- Fan of Knives: The damage done by this ability has been reduced by 30%.
- Master Poisoner: No longer increases the Deadly Poison application rate following a successful Envenom and instead now provides a 33/66/100% chance of preventing Envenom from consuming Deadly Poison.
My PvE Rotation consists of; stealth Garrote, Hunger for Blood, SnD, Mutilate, Rupture, Spam Mutilate until SnD is about to drop, Envenom
The whole idea is simple, keep rupture on as much as possible. Never let Slice and Dice fall off. When Vanish is available throw another Garrote on your target once your into your rotation.









November 4th, 2009 at 7:09 pm
[...] http://noob4life.wordpress.com/2009/09/23/3-2-2-mutilate-boost/ [...]
November 27th, 2009 at 11:51 pm
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