Mutilate Rogue

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Mutilate in 3.3.3 Rupture again?

Tuesday, February 23rd, 2010

Rupture: The damage-over-time component of this ability can now produce critical strikes. It seems like such a simple sentence of blue text. But it’s been blown up and the Forums and Blogging community are a buzz yet again. Ahh Rogue Speculation. It’s so fun to watch. Everyone’s waiting to hear what the best spec is [...]

Pop Those Cooldowns

Wednesday, February 10th, 2010

You’ve got Deathbringer Saurfang down to 30% and he goes into his Frenzy. You hear through vent “POP ALL YOUR COOLDOWNS”. So you activate your trinket, and pop Cold Blood on a 5 point Envenom. Your done right? You may consider combat to have all the cooldowns for the Rogue class, and for the most [...]

Lich King Weapon Stat Changes

Monday, February 8th, 2010

Blizz has seen the error in their ways. Ok it’s not that big of a deal but Lich King drops are already receiving stat changes. Although for most of us who probably won’t see the Lich King for a long time it’ll be a pipedream to obtain these weapons anytime soon. What changes affect Mutilate [...]

Alright Blizz, Enough with ArP

Tuesday, January 12th, 2010

This is getting redundant. But the new wing of ICC, Plagueworks, opened last week and I’m sick of seeing Armor Penetration.  Only counting new Rogue ICC and Frost gear you have 10 items with ArP and no expertise or hit.  And that’s only counting 251 gear!  You can almost hard cap yourself in ArP and [...]

Nerfs Incoming Part 2

Saturday, January 9th, 2010

Well at least Blizz is giving us something to talk about! Here are the recent changes to Rogues (Specifically Mutilate Rogues); The base damage bonus from Hunger for Blood has been reduced from 10% to 5%. The bonus damage rogues gain from attack power for poisons has been decreased. This applies to Instant Poison, Deadly [...]

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